/* style.css — Point-Cloud Dogfighter Round 2 */
/* Amber cockpit aesthetic: dense, monospace, alive */

:root {
  --color-bg:         #02050d;
  --color-amber:      #f5a623;
  --color-amber-dim:  #a87410;
  --color-white:      #e1f5ee;
  --color-damage:     #ff6644;
  --color-cyan:       #00d4d4;
  --font-mono:        monospace;
}

/* ─── Reset ─────────────────────────────────────────────────────────────── */

*, *::before, *::after {
  box-sizing: border-box;
  margin: 0;
  padding: 0;
}

html, body {
  width: 100%;
  height: 100%;
  overflow: hidden;
  background: var(--color-bg);
  font-family: var(--font-mono);
  color: var(--color-amber);
}

/* ─── Canvas ─────────────────────────────────────────────────────────────── */

#game {
  display: block;
  position: fixed;
  inset: 0;
  width: 100%;
  height: 100%;
}

/* ─── HUD root overlay ───────────────────────────────────────────────────── */

#hud {
  position: fixed;
  inset: 0;
  pointer-events: none;
  font-family: var(--font-mono);
  font-size: 11px;
  letter-spacing: 1px;
  color: var(--color-amber);
  user-select: none;
}

/* Applied on start screen and death screen — hides all in-game HUD elements.
   Uses visibility:hidden rather than display:none so absolutely-positioned
   children (radar, target-lock, sonar ring, etc.) don't collapse layout and
   cause a reflow when the HUD comes back on REDEPLOY / LAUNCH.
   pointer-events:none is already set on #hud; kept for clarity. */
#hud.hud-hidden {
  visibility: hidden;
}

/* ─── HUD layout regions ─────────────────────────────────────────────────── */

#hud-top-left {
  position: absolute;
  top: 16px;
  left: 16px;
}

#hud-top-center {
  position: absolute;
  top: 16px;
  left: 50%;
  transform: translateX(-50%);
  text-align: center;
}

#hud-top-right {
  position: absolute;
  top: 16px;
  right: 16px;
  text-align: right;
}

#hud-bottom-left {
  position: absolute;
  bottom: 36px;
  left: 16px;
}

#hud-bottom-center {
  position: absolute;
  bottom: 16px;
  left: 50%;
  transform: translateX(-50%);
}

#hud-bottom-right {
  position: absolute;
  bottom: 36px;
  right: 16px;
  text-align: right;
}

#hud-center {
  position: absolute;
  top: 50%;
  left: 50%;
  transform: translate(-50%, -50%);
}

/* ─── Telemetry shared styles ────────────────────────────────────────────── */

.telem-row {
  display: flex;
  align-items: baseline;
  gap: 8px;
  line-height: 1.7;
}

.telem-label {
  color: var(--color-amber-dim);
  font-size: 9px;
  letter-spacing: 2px;
  min-width: 56px;
}

.telem-value {
  color: var(--color-amber);
  font-size: 13px;
  letter-spacing: 0.5px;
  min-width: 48px;
}

.telem-right .telem-row {
  flex-direction: row-reverse;
}

.telem-right .telem-label {
  text-align: right;
}

.telem-right .telem-value {
  text-align: right;
}

/* ─── Key cheat sheet ────────────────────────────────────────────────────── */

#key-cheat-sheet {
  margin-top: 10px;
}

/* ─── Target label ───────────────────────────────────────────────────────── */

#target-label {
  font-size: 11px;
  letter-spacing: 2px;
  color: var(--color-amber);
  line-height: 1.6;
}

#target-label .target-title {
  font-size: 13px;
  color: var(--color-white);
}

#target-label .target-sub {
  font-size: 10px;
  color: var(--color-amber-dim);
  letter-spacing: 1px;
}

/* ─── Leaderboard (contacts-list container reused) ───────────────────────── */

#contacts-list {
  font-size: 10px;
  letter-spacing: 1px;
  line-height: 1.6;
  min-width: 200px;
}

.lb-section {
  margin-bottom: 10px;
}

.lb-header {
  color: var(--color-amber);
  font-size: 9px;
  letter-spacing: 3px;
  margin-bottom: 2px;
  text-align: right;
}

.lb-sep {
  border-top: 1px solid var(--color-amber-dim);
  margin-bottom: 4px;
  opacity: 0.5;
}

.lb-row {
  display: flex;
  gap: 6px;
  justify-content: flex-end;
  line-height: 1.8;
}

.lb-rank {
  color: var(--color-amber-dim);
  font-size: 9px;
  min-width: 18px;
}

.lb-call {
  color: var(--color-amber);
  font-size: 10px;
  min-width: 32px;
  text-align: right;
}

.lb-score {
  color: var(--color-amber);
  font-size: 10px;
  min-width: 52px;
  text-align: right;
}

.lb-kills {
  color: var(--color-amber-dim);
  font-size: 9px;
  min-width: 24px;
  text-align: right;
}

.lb-time {
  color: var(--color-amber-dim);
  font-size: 9px;
  min-width: 36px;
  text-align: right;
}

.lb-empty {
  color: var(--color-amber-dim);
  opacity: 0.4;
}

.lb-you {
  color: var(--color-white);
}

.lb-you-tag {
  color: var(--color-amber-dim);
  font-size: 9px;
}

/* ─── Log feed (activity feed) ───────────────────────────────────────────── */

#log-feed {
  font-size: 10px;
  letter-spacing: 1px;
  line-height: 1.8;
  opacity: 0.9;
}

.log-line {
  white-space: nowrap;
  display: flex;
  gap: 4px;
}

.log-ts {
  color: var(--color-amber-dim);
  font-size: 9px;
  letter-spacing: 0;
  flex-shrink: 0;
}

.log-msg {
  font-size: 10px;
}

/* ─── Reticle ────────────────────────────────────────────────────────────── */

#reticle {
  opacity: 0.6;
  position: relative; /* needed so .reticle-state-label is positioned relative to #reticle */
}

/* ─── Target lock bracket ────────────────────────────────────────────────── */

#target-lock {
  position: fixed;
  pointer-events: none;
  top: 0;
  left: 0;
  width: 100%;
  height: 100%;
}

/* Legacy bracket classes kept for compatibility if needed */
.lock-bracket {
  position: absolute;
  pointer-events: none;
}

.lock-bracket-corner {
  position: absolute;
  width: 10px;
  height: 10px;
  border-color: var(--color-amber);
  border-style: solid;
  border-width: 0;
}

.lock-bracket-corner.tl { top: 0; left: 0; border-top-width: 2px; border-left-width: 2px; }
.lock-bracket-corner.tr { top: 0; right: 0; border-top-width: 2px; border-right-width: 2px; }
.lock-bracket-corner.bl { bottom: 0; left: 0; border-bottom-width: 2px; border-left-width: 2px; }
.lock-bracket-corner.br { bottom: 0; right: 0; border-bottom-width: 2px; border-right-width: 2px; }

.lock-range {
  position: absolute;
  bottom: -18px;
  left: 50%;
  transform: translateX(-50%);
  font-size: 9px;
  letter-spacing: 1px;
  color: var(--color-amber);
  white-space: nowrap;
}

.lock-offscreen {
  position: absolute;
  font-size: 14px;
  color: var(--color-amber);
  pointer-events: none;
}

/* ─── Hull and Shield bars ───────────────────────────────────────────────── */

#hull-bar-wrap,
#shield-bar-wrap {
  pointer-events: none;
}

.status-seg {
  display: inline-block;
}

/* ─── Kill banner ────────────────────────────────────────────────────────── */
/* Positioned at bottom 20% so it does not overlap the #rally-timer at top ~56px.
   Position is set via inline style in killBanner.js; this block captures shared rules. */

#kill-banner {
  pointer-events: none;
}

#kill-banner-title {
  transform-origin: center;
}

/* ─── Kill flash scrim ───────────────────────────────────────────────────── */

#kill-flash {
  pointer-events: none;
}

/* ─── Telemetry pulse keyframes ──────────────────────────────────────────── */

@keyframes telem-score-wobble {
  0%   { transform: scale(1.25); }
  60%  { transform: scale(0.97); }
  100% { transform: scale(1); }
}

/* Score value uses JS-driven transitions; no keyframe needed */

/* ─── Damage vignette ────────────────────────────────────────────────────── */

#damage-vignette {
  position: fixed;
  inset: 0;
  pointer-events: none;
  opacity: 0;
  background: radial-gradient(
    ellipse at center,
    transparent 30%,
    rgba(255, 102, 68, 0.0) 45%,
    var(--color-damage) 105%
  );
}

/* ─── Cinematic vignette + faint CRT scanline ────────────────────────────────
   Static compositor layer (one cached quad, zero per-frame JS, zero GPU draw):
   darkens the corners to focus the eye + tame blown-out edge terrain, and a
   barely-there scanline reinforces the "tactical terminal" read. Sits above the
   canvas, below the HUD text. Kept very low alpha to protect HUD legibility. */
#vignette {
  position: fixed;
  inset: 0;
  pointer-events: none;
  background:
    repeating-linear-gradient(
      0deg,
      rgba(0, 0, 0, 0) 0px,
      rgba(0, 0, 0, 0) 2px,
      rgba(0, 0, 0, 0.045) 2px,
      rgba(0, 0, 0, 0.045) 3px
    ),
    radial-gradient(
      ellipse at center,
      transparent 52%,
      rgba(2, 6, 16, 0.55) 100%
    );
}

/* ─── Settings: DAMAGE FX toggle button ──────────────────────────────────── */

.settings-toggle {
  min-width: 64px;
  padding: 4px 10px;
  font-size: 11px;
  letter-spacing: 2px;
}

.settings-toggle-off {
  border-color: var(--color-amber-dim);
  color: var(--color-amber-dim);
}

/* ─── Proximity warning ──────────────────────────────────────────────────── */

#proximity-warning {
  position: fixed;
  bottom: 0;
  left: 0;
  right: 0;
  height: 32px;
  display: flex;
  align-items: center;
  justify-content: center;
  font-size: 12px;
  letter-spacing: 4px;
  color: var(--color-damage);
  background: rgba(255, 102, 68, 0.12);
  border-top: 1px solid var(--color-damage);
  pointer-events: none;
  opacity: 0;
}

/* ─── Kill-streak multiplier (2026-06-10) ────────────────────────────────── */

#streak-indicator {
  position: fixed;
  top: 34%;
  left: 50%;
  transform: translateX(-50%) scale(1);
  font-size: 26px;
  font-weight: bold;
  letter-spacing: 6px;
  color: var(--color-white);
  text-shadow: 0 0 14px rgba(245, 166, 35, 0.9);
  pointer-events: none;
  opacity: 0;
  white-space: nowrap;
  transition: transform 0.12s ease-out;
}

/* ─── TERRAIN RUSH chip (fast + low reward, 2026-06-10) ──────────────────── */

#terrain-rush {
  position: fixed;
  bottom: 44px;
  left: 50%;
  transform: translateX(-50%);
  padding: 3px 14px;
  font-size: 11px;
  letter-spacing: 5px;
  color: var(--color-amber);
  background: rgba(245, 166, 35, 0.10);
  border: 1px solid var(--color-amber-dim);
  pointer-events: none;
  opacity: 0;
  white-space: nowrap;
}

#terrain-rush-tick {
  margin-left: 10px;
  color: var(--color-white);
  opacity: 0;
}

/* ─── Graze flick (near-miss, 2026-06-10) ────────────────────────────────── */
/* White, far fainter and tighter to the edge than the red damage vignette —
   reads as "wind", never as "hit". */
#graze-flick {
  position: fixed;
  inset: 0;
  pointer-events: none;
  opacity: 0;
  /* Tuned up 6/10 (owner didn't notice): wider band, stronger edge alpha. */
  background: radial-gradient(
    ellipse at center,
    transparent 55%,
    rgba(225, 245, 238, 0.0) 68%,
    rgba(225, 245, 238, 0.85) 105%
  );
}

/* ─── Pull-up warning (predictive terrain impact, 2026-06-10) ────────────── */

#pullup-warning {
  position: fixed;
  top: 58%;
  left: 50%;
  transform: translateX(-50%);
  padding: 6px 22px;
  font-size: 22px;
  font-weight: bold;
  letter-spacing: 8px;
  color: #ff3030;
  background: rgba(255, 48, 48, 0.10);
  border: 1px solid #ff3030;
  text-shadow: 0 0 12px rgba(255, 48, 48, 0.8);
  pointer-events: none;
  opacity: 0;
  white-space: nowrap;
}

/* ─── Credit footer ──────────────────────────────────────────────────────── */

#credit-footer {
  position: absolute;
  bottom: 12px;
  right: 16px;
  font-size: 9px;
  letter-spacing: 2px;
  color: var(--color-amber-dim);
  opacity: 0.5;
  text-align: right;
  line-height: 1.6;
  pointer-events: none;
}

/* ─── UI screens (pointer-events: auto for buttons only) ─────────────────── */

#ui-overlay {
  position: fixed;
  inset: 0;
  display: flex;
  align-items: center;
  justify-content: center;
  background: rgba(2, 5, 13, 0.88);
  z-index: 100;
  pointer-events: none;
}

#ui-overlay.active {
  pointer-events: none;
}

.ui-screen {
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 24px;
  text-align: center;
  pointer-events: none;
}

.ui-title {
  font-size: 36px;
  letter-spacing: 8px;
  color: var(--color-white);
  text-transform: uppercase;
}

.ui-subtitle {
  font-size: 12px;
  letter-spacing: 3px;
  color: var(--color-amber-dim);
  opacity: 0.9;
  line-height: 2;
}

.ui-stats {
  font-size: 12px;
  letter-spacing: 2px;
  color: var(--color-amber);
  line-height: 2;
}

.ui-btn {
  pointer-events: auto;
  cursor: pointer;
  background: transparent;
  border: 1px solid var(--color-amber);
  color: var(--color-amber);
  font-family: var(--font-mono);
  font-size: 13px;
  letter-spacing: 4px;
  padding: 10px 32px;
  text-transform: uppercase;
  transition: background 0.15s, color 0.15s;
}

.ui-btn:hover:not(:disabled) {
  background: var(--color-amber);
  color: var(--color-bg);
}

.ui-btn:disabled {
  cursor: not-allowed;
  opacity: 0.4;
}

.ui-divider {
  width: 200px;
  border: none;
  border-top: 1px solid var(--color-amber-dim);
}

.ui-hints {
  font-size: 10px;
  letter-spacing: 2px;
  color: var(--color-amber-dim);
  line-height: 2.2;
}

.ui-hints span {
  color: var(--color-amber);
}

/* ─── Round 4: Contact range labels ─────────────────────────────────────────── */

#contact-ranges {
  position: fixed;
  inset: 0;
  pointer-events: none;
  overflow: hidden;
}

.contact-range-label {
  position: absolute;
  font-family: var(--font-mono);
  font-size: 9px;
  letter-spacing: 1px;
  color: var(--color-amber-dim);
  white-space: nowrap;
  pointer-events: none;
  opacity: 0.75;
}

.contact-range-locked {
  color: var(--color-amber);
  opacity: 1;
  font-weight: bold;
}

/* ─── Round 4: Sonar pulse ring ──────────────────────────────────────────────── */

#sonar-ring {
  position: fixed;
  inset: 0;
  pointer-events: none;
  overflow: hidden;
}

/* ─── Round 4: Off-screen contact arcs ──────────────────────────────────────── */

#offscreen-arcs {
  position: fixed;
  inset: 0;
  pointer-events: none;
  overflow: hidden;
}

/* ─── Round 4: Reticle state label (BUSY / HEAT / TARGET) ───────────────────── */

.reticle-state-label {
  position: absolute;
  top: 50%;
  left: calc(100% + 6px);
  transform: translateY(-50%);
  font-family: var(--font-mono);
  font-size: 8px;
  letter-spacing: 2px;
  white-space: nowrap;
  pointer-events: none;
}

.reticle-state-danger {
  color: var(--color-damage);
  animation: reticle-blink 0.4s steps(1, end) infinite;
}

.reticle-state-target {
  color: var(--color-amber);
}

@keyframes reticle-blink {
  0%, 100% { opacity: 1; }
  50%       { opacity: 0.2; }
}

/* ─── Pre-launch checklist ───────────────────────────────────────────────── */

.checklist-row {
  font-family: monospace;
  font-size: 10px;
  letter-spacing: 2px;
  color: var(--color-amber-dim);
  line-height: 2;
  display: flex;
  align-items: center;
  justify-content: space-between;
  gap: 12px;
}

.key-chip {
  display: inline-block;
  border: 1px solid var(--color-amber-dim);
  padding: 1px 6px;
  font-size: 9px;
  letter-spacing: 1px;
  color: var(--color-amber);
  background: rgba(245, 166, 35, 0.08);
}

/* ─── Round 5: Radar / minimap ───────────────────────────────────────────────── */

#radar {
  display: flex;
  justify-content: flex-end;
  margin-bottom: 6px;
  pointer-events: none;
}

#radar canvas {
  display: block;
  border-radius: 50%;
  image-rendering: pixelated;
}

/* ─── Round 5: Top compass ribbon ────────────────────────────────────────────── */

#top-compass {
  display: flex;
  justify-content: center;
  margin-bottom: 4px;
  pointer-events: none;
}

#top-compass canvas {
  display: block;
}

/* ─── Round 5: Hit confirm text ──────────────────────────────────────────────── */

#hit-confirm {
  position: absolute;
  top: calc(100% + 10px);
  left: 50%;
  transform: translateX(-50%);
  font-family: var(--font-mono);
  font-size: 10px;
  letter-spacing: 3px;
  white-space: nowrap;
  pointer-events: none;
  display: none;
}

.hit-confirm-hit {
  color: var(--color-amber);
}

.hit-confirm-kill {
  color: var(--color-white);
  font-size: 12px;
  letter-spacing: 4px;
  text-shadow: 0 0 8px rgba(245, 166, 35, 0.8);
}

/* ─── Round 5: Weapon ring ───────────────────────────────────────────────────── */
/* #weapon-ring div is kept in DOM for semantic grouping but the SVG inside mounts
   into #reticle via JS (position: absolute relative to #reticle's position:relative). */
#weapon-ring {
  display: none;   /* hidden — JS mounts SVG into #reticle directly */
}

/* ─── Round 7: Salvage pickup popup ─────────────────────────────────────────── */

#salvage-popup {
  position: absolute;
  bottom: calc(100% + 20px); /* above #hud-center, which is centered on screen */
  left: 50%;
  transform: translateX(-50%);
  pointer-events: none;
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 4px;
}

.salvage-popup-item {
  font-family: var(--font-mono);
  font-size: 13px;
  letter-spacing: 3px;
  color: var(--color-amber);
  white-space: nowrap;
  animation: salvage-float-up 600ms ease-out forwards;
}

@keyframes salvage-float-up {
  0%   { opacity: 1;   transform: translateY(0); }
  100% { opacity: 0;   transform: translateY(-40px); }
}

/* ─── Round 8: Depth-bonus multiplier indicator ──────────────────────────────── */

#depth-bonus {
  position: relative;
  left: 50%;
  transform: translateX(-50%);
  margin-top: 6px;
  display: inline-block;
  font-family: var(--font-mono);
  font-size: 18px;
  font-weight: bold;
  letter-spacing: 3px;
  color: var(--color-amber);
  background: rgba(2, 5, 13, 0.72);
  padding: 4px 14px;
  border: 1px solid rgba(245, 166, 35, 0.35);
  white-space: nowrap;
  pointer-events: none;
  opacity: 0;
  transform-origin: top center;
  text-shadow: 0 0 4px #f5a623, 0 0 12px rgba(245, 166, 35, 0.7);
  will-change: opacity, transform, text-shadow;
}

/* ─── Round 5: Quality toggle ────────────────────────────────────────────────── */

.quality-toggle-wrap {
  position: fixed;
  bottom: 20px;
  left: 50%;
  transform: translateX(-50%);
  pointer-events: auto;
  z-index: 110;
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 6px;
}

/* Difficulty selector — same look as quality, sits directly above it. */
.difficulty-toggle-wrap {
  position: fixed;
  bottom: 78px;  /* clears the quality toggle (which sits at bottom:20px) */
  left: 50%;
  transform: translateX(-50%);
  pointer-events: auto;
  z-index: 110;
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 6px;
}
.difficulty-label {
  font-family: var(--font-mono);
  font-size: 11px;
  letter-spacing: 3px;
  color: var(--color-amber);
  opacity: 0.9;
}
.difficulty-cluster { display: flex; gap: 4px; }
.difficulty-btn {
  pointer-events: auto;
  cursor: pointer;
  background: transparent;
  border: 1px solid var(--color-amber-dim);
  color: var(--color-amber-dim);
  font-family: var(--font-mono);
  font-size: 9px;
  letter-spacing: 2px;
  padding: 3px 8px;
  text-transform: uppercase;
  transition: background 0.12s, color 0.12s, border-color 0.12s;
}
.difficulty-btn:hover { border-color: var(--color-amber); color: var(--color-amber); }
.difficulty-btn-active {
  background: rgba(245, 166, 35, 0.15);
  border-color: var(--color-amber);
  color: var(--color-amber);
}

.quality-label {
  font-family: var(--font-mono);
  font-size: 11px;
  letter-spacing: 3px;
  color: var(--color-amber);
  opacity: 0.9;
}

.quality-cluster {
  display: flex;
  gap: 4px;
}

.quality-btn {
  pointer-events: auto;
  cursor: pointer;
  background: transparent;
  border: 1px solid var(--color-amber-dim);
  color: var(--color-amber-dim);
  font-family: var(--font-mono);
  font-size: 9px;
  letter-spacing: 2px;
  padding: 3px 8px;
  text-transform: uppercase;
  transition: background 0.12s, color 0.12s, border-color 0.12s;
}

.quality-btn:hover {
  border-color: var(--color-amber);
  color: var(--color-amber);
}

.quality-btn-active {
  background: rgba(245, 166, 35, 0.15);
  border-color: var(--color-amber);
  color: var(--color-amber);
}

/* In-game quality toggle (above leaderboard) */
#quality-toggle-ingame {
  display: none;   /* hidden by default during gameplay; show if user presses a key */
  margin-bottom: 6px;
  pointer-events: auto;
}

/* ─── Round 18: Power-up badges ──────────────────────────────────────────────── */

#powerup-badges {
  pointer-events: none;
}

/* powerup-badge — pill with colored border, countdown drain bar, entrance slide */
.powerup-badge {
  pointer-events: none;
  user-select: none;
  /* base styles are inline in JS for per-type color; shared layout here */
  border-radius: 2px;
  font-family: monospace;
  font-size: 11px;
  letter-spacing: 2px;
  text-transform: uppercase;
  will-change: opacity, transform;
}

/* ─── Round 18: Pickup popup (floating world-space text) ─────────────────────── */

#pickup-popup-layer {
  pointer-events: none;
}

.pickup-popup {
  pointer-events: none;
  user-select: none;
  font-family: monospace;
  font-weight: bold;
  letter-spacing: 3px;
  text-transform: uppercase;
  will-change: top, opacity;
}

/* ─── Round 18: Mine proximity warning ───────────────────────────────────────── */

#mine-warning-layer {
  pointer-events: none;
}

.mine-warning {
  pointer-events: none;
  user-select: none;
  font-family: monospace;
  font-size: 11px;
  letter-spacing: 2px;
  will-change: opacity, top, left, color;
}

/* Pulsing animation variant for mine warnings — CSS keyframe used when JS
   can't maintain the rAF (e.g., page hidden). JS overrides opacity each frame. */
@keyframes mine-warn-pulse {
  0%, 100% { opacity: 0.35; }
  50%       { opacity: 0.65; }
}

@keyframes mine-warn-critical {
  0%, 100% { opacity: 0.6; }
  50%       { opacity: 1.0; }
}

/* ─── Round 19: Missile lock-on reticle ──────────────────────────────────────── */

#missile-reticle {
  position: fixed;
  /* JS sets left/top each frame to the projected target position */
  top: 0;
  left: 0;
  width: 0;
  height: 0;
  pointer-events: none;
  z-index: 70;
  display: none;       /* hidden until locking begins */
  will-change: left, top, opacity;
}

/* QW3: one-shot lock "snap" — scale overshoot on the reticle + corner glow +
   label blink. root positions via left/top (never transform), so the scale
   composes cleanly and reverts on animationend. */
@keyframes mlr-snap-scale {
  0%   { transform: scale(1.18); }
  55%  { transform: scale(0.97); }
  100% { transform: scale(1.0); }
}
@keyframes mlr-snap-glow {
  0%   { filter: brightness(2.4) drop-shadow(0 0 5px #ff5050); }
  100% { filter: none; }
}
@keyframes mlr-snap-blink {
  0%, 100% { opacity: 1; }
  45%      { opacity: 0.15; }
}
.mlr-snap { animation: mlr-snap-scale 0.16s ease-out; }
.mlr-snap .mlr-corner { animation: mlr-snap-glow 0.2s ease-out; }
.mlr-snap .mlr-label  { animation: mlr-snap-blink 0.16s ease-out; }

/* Corner bracket divs — positioned relative to the reticle center point */
.mlr-corner {
  position: absolute;
  pointer-events: none;
  will-change: left, top;
  /* SVG is 14x14; JS sets left/top offset so center-zero is at reticle origin */
}

.mlr-corner svg {
  display: block;
  /* glow effect via drop-shadow filter — updated by JS when color changes */
  filter: drop-shadow(0 0 3px currentColor);
}

/* Scanline — a thin horizontal line that sweeps through the bracket area */
.mlr-scanline {
  position: absolute;
  height: 1px;
  background: linear-gradient(90deg,
    transparent 0%,
    rgba(255, 176, 48, 0.6) 20%,
    rgba(255, 176, 48, 0.6) 80%,
    transparent 100%
  );
  pointer-events: none;
  will-change: top, opacity;
}

/* "● LOCK" label below the bracket area */
.mlr-label {
  position: absolute;
  /* JS sets top/left/transform each frame */
  font-family: monospace;
  font-size: 9px;
  letter-spacing: 3px;
  white-space: nowrap;
  pointer-events: none;
  will-change: top, opacity, color;
  text-shadow: 0 0 6px currentColor;
}

/* ─── Round 21: Boss directional arrow ──────────────────────────────────────── */
/* Screen-edge arrow removed in Round 31. Only the in-world bracket remains. */

/* In-world bracket frame (on-screen boss) */
.boss-arrow-bracket {
  position: fixed;
  width: 0;
  height: 0;
  top: 0;
  left: 0;
  pointer-events: none;
  z-index: 90;
  will-change: left, top, opacity;
}

.boss-bracket-corner {
  position: absolute;
  pointer-events: none;
  will-change: left, top;
}

.boss-bracket-corner svg {
  display: block;
  filter: drop-shadow(0 0 4px #ff3030);
}

.boss-bracket-label {
  position: absolute;
  font-family: monospace;
  font-size: 9px;
  letter-spacing: 2px;
  color: #ff3030;
  white-space: nowrap;
  pointer-events: none;
  text-shadow: 0 0 5px #ff3030;
  will-change: top, left;
}

/* Campaign complete banner */
#campaign-banner {
  position: fixed;
  top: 50%;
  left: 50%;
  transform: translate(-50%, -50%);
  text-align: center;
  pointer-events: none;
  z-index: 200;
  display: none;
}

#campaign-banner.visible {
  display: block;
}

.campaign-banner-title {
  font-family: monospace;
  font-size: 42px;
  letter-spacing: 8px;
  color: #ff3030;
  text-shadow: 0 0 30px #ff3030, 0 0 12px #ff3030;
  animation: campaign-banner-in 0.4s cubic-bezier(0.22, 1, 0.36, 1) both;
}

.campaign-banner-sub {
  font-family: monospace;
  font-size: 14px;
  letter-spacing: 4px;
  color: #f5a623;
  text-shadow: 0 0 8px #f5a623;
  margin-top: 8px;
  animation: campaign-banner-in 0.5s 0.1s cubic-bezier(0.22, 1, 0.36, 1) both;
}

.campaign-banner-countdown {
  font-family: monospace;
  font-size: 11px;
  letter-spacing: 3px;
  color: #a87410;
  margin-top: 6px;
}

@keyframes campaign-banner-in {
  from {
    opacity: 0;
    transform: translateY(-12px) scale(0.92);
  }
  to {
    opacity: 1;
    transform: translateY(0) scale(1);
  }
}

/* Corner countdown (persists in bottom-right after banner fades) */
#campaign-countdown-corner {
  position: fixed;
  bottom: 40px;
  right: 120px;
  font-family: monospace;
  font-size: 10px;
  letter-spacing: 3px;
  color: #a87410;
  pointer-events: none;
  z-index: 100;
  display: none;
  text-align: right;
}

/* ─── Round 30: Rally timer ────────────────────────────────────────────────── */

#rally-timer {
  position: fixed;
  top: 56px;                    /* below compass / target label row */
  left: 50%;
  transform: translateX(-50%);
  text-align: center;
  pointer-events: none;
  z-index: 210;
  display: none;                /* hidden until boss:rally-start */
}

#rally-timer.visible {
  display: block;
}

.rally-time {
  font-family: monospace;
  font-size: 32px;
  font-weight: bold;
  letter-spacing: 6px;
  color: #ffaa00;
  text-shadow: 0 0 12px #ffaa00, 0 0 4px #ffaa00;
  transition: color 0.2s, text-shadow 0.2s;
}

/* < 15 seconds: switch to red */
.rally-time--low {
  color: #ff4422;
  text-shadow: 0 0 14px #ff4422, 0 0 5px #ff4422;
}

/* Alternating pulse opacity when low */
.rally-time--pulse {
  opacity: 0.55;
}

.rally-bonus {
  font-family: monospace;
  font-size: 11px;
  letter-spacing: 3px;
  color: #a87410;
  margin-top: 4px;
  text-shadow: 0 0 6px #a87410;
}

/* ─── Round 30: Rally result banner ────────────────────────────────────────── */

#rally-banner {
  position: fixed;
  top: 50%;
  left: 50%;
  transform: translate(-50%, -50%);
  text-align: center;
  pointer-events: none;
  z-index: 220;
  display: none;
}

#rally-banner.visible {
  display: block;
  animation: rally-banner-in 0.35s cubic-bezier(0.22, 1, 0.36, 1) both;
}

#rally-banner.fading {
  animation: rally-banner-out 0.6s ease forwards;
}

@keyframes rally-banner-in {
  from {
    opacity: 0;
    transform: translate(-50%, calc(-50% - 16px)) scale(0.88);
  }
  to {
    opacity: 1;
    transform: translate(-50%, -50%) scale(1);
  }
}

@keyframes rally-banner-out {
  from { opacity: 1; }
  to   { opacity: 0; }
}

.rally-banner-title {
  font-family: monospace;
  font-size: 38px;
  letter-spacing: 8px;
  text-transform: uppercase;
}

/* 'reached' variant — bright cyan/gold */
.rally-banner--reached .rally-banner-title,
.rally-banner-title.rally-banner--reached {
  color: #00d4d4;
  text-shadow: 0 0 30px #00d4d4, 0 0 12px #00d4d4, 0 0 5px #ffaa00;
}

/* 'timeout' variant — amber */
.rally-banner--timeout .rally-banner-title,
.rally-banner-title.rally-banner--timeout {
  color: #f5a623;
  text-shadow: 0 0 20px #f5a623, 0 0 8px #a87410;
}

.rally-banner-sub {
  font-family: monospace;
  font-size: 16px;
  letter-spacing: 4px;
  color: #e1f5ee;
  margin-top: 8px;
  text-shadow: 0 0 8px #e1f5ee;
}

/* ─── Round 32: Boost fuel bar ──────────────────────────────────────────────── */

#boost-bar-wrap {
  /* Positional styling set inline by boostBar.js for flexibility.
     These classes add a cockpit-glass feel. */
}

#boost-fuel {
  /* Width animated inline; color transitions handled inline */
}

/* ─── Round 32: Missile counter ─────────────────────────────────────────────── */

#missile-counter {
  /* Positional styling set inline by missileCounter.js */
}

#missile-dry-flash {
  /* Flash text styled inline; opacity transitions via CSS transition */
}

/* ─── Round 34: Keybind panel (start screen) ─────────────────────────────────── */

.keybind-panel {
  display: flex;
  flex-direction: column;
  gap: 0;
  min-width: 320px;
  max-width: 420px;
  font-family: var(--font-mono);
  pointer-events: none;
}

.kb-row {
  display: flex;
  align-items: baseline;
  gap: 14px;
  padding: 4px 0;
  border-bottom: 1px solid rgba(168, 116, 16, 0.18);
}

.kb-chip {
  display: inline-block;
  min-width: 120px;
  font-size: 11px;
  letter-spacing: 2px;
  color: var(--color-amber);
  font-family: var(--font-mono);
  flex-shrink: 0;
  text-align: left;
}

.kb-desc {
  font-size: 11px;
  letter-spacing: 2px;
  color: var(--color-white);
  text-align: left;
}

.kb-note {
  font-size: 11px;
  letter-spacing: 1px;
  color: var(--color-amber-dim);
  opacity: 0.85;
  margin-left: 6px;
  white-space: nowrap;
}

.kb-sep {
  height: 8px;
  border-bottom: none;
}

/* Launch cluster — LAUNCH / HANGAR / RECORDS / SETTINGS in one row */
.launch-cluster {
  display: flex;
  gap: 10px;
  pointer-events: auto;
  align-items: center;
  justify-content: center;
  flex-wrap: nowrap;
}

.ui-btn-dim {
  border-color: var(--color-amber-dim);
  color: var(--color-amber-dim);
}

.ui-btn-dim:hover {
  background: rgba(168, 116, 16, 0.2);
  color: var(--color-amber);
  border-color: var(--color-amber);
}

/* ─── Round 38/39: Keyboard-navigation focus highlight ──────────────────────── */
/* Applied to the currently-focused menu item via JS.
   Amber fill + dark text — ensures the label is always readable regardless of
   whether the browser also applies :hover or native :focus styles.
   Works on .ui-btn, .ui-btn-dim, and .ui-btn-icon. */
.menu-focused {
  outline: 2px solid var(--color-amber) !important;
  outline-offset: 3px;
  box-shadow: 0 0 10px rgba(245, 166, 35, 0.5), 0 0 20px rgba(245, 166, 35, 0.2) !important;
  background: var(--color-amber) !important;
  color: var(--color-bg) !important;
  border-color: var(--color-amber) !important;
}

/* When a focused button is also hovered, keep dark text so it stays readable. */
.menu-focused:hover {
  background: var(--color-amber) !important;
  color: var(--color-bg) !important;
}

/* Gear icon row — bottom of start screen */
.ui-gear-row {
  display: flex;
  justify-content: flex-end;
  width: 100%;
  max-width: 420px;
  pointer-events: auto;
}

.ui-btn-icon {
  pointer-events: auto;
  cursor: pointer;
  background: transparent;
  border: 1px solid var(--color-amber-dim);
  color: var(--color-amber-dim);
  font-size: 16px;
  padding: 4px 8px;
  line-height: 1;
  transition: color 0.15s, border-color 0.15s;
}

.ui-btn-icon:hover {
  color: var(--color-amber);
  border-color: var(--color-amber);
}

/* ─── Round 34: Settings menu modal ──────────────────────────────────────────── */

#settings-modal-backdrop {
  position: fixed;
  inset: 0;
  background: rgba(2, 5, 13, 0.82);
  z-index: 500;
  display: flex;
  align-items: center;
  justify-content: center;
  pointer-events: auto;
}

#settings-modal-backdrop.hidden {
  display: none;
}

#settings-modal {
  background: rgba(2, 5, 13, 0.96);
  border: 1px solid var(--color-amber-dim);
  min-width: 340px;
  max-width: 460px;
  padding: 24px 32px;
  font-family: var(--font-mono);
  pointer-events: auto;
  box-shadow: 0 0 40px rgba(245, 166, 35, 0.12);
}

.settings-title {
  font-size: 16px;
  letter-spacing: 6px;
  color: var(--color-white);
  margin-bottom: 20px;
  text-align: center;
}

.settings-sep {
  border: none;
  border-top: 1px solid var(--color-amber-dim);
  opacity: 0.4;
  margin: 12px 0;
}

.settings-row {
  display: flex;
  align-items: center;
  gap: 12px;
  margin-bottom: 12px;
}

.settings-label {
  font-size: 9px;
  letter-spacing: 3px;
  color: var(--color-amber-dim);
  min-width: 130px;
  text-align: right;
  flex-shrink: 0;
}

.settings-slider {
  flex: 1;
  -webkit-appearance: none;
  appearance: none;
  height: 2px;
  background: var(--color-amber-dim);
  outline: none;
  cursor: pointer;
}

.settings-slider::-webkit-slider-thumb {
  -webkit-appearance: none;
  appearance: none;
  width: 12px;
  height: 12px;
  background: var(--color-amber);
  border-radius: 0;
  cursor: pointer;
}

.settings-slider::-moz-range-thumb {
  width: 12px;
  height: 12px;
  background: var(--color-amber);
  border: none;
  border-radius: 0;
  cursor: pointer;
}

.settings-val {
  font-size: 10px;
  letter-spacing: 1px;
  color: var(--color-amber);
  min-width: 36px;
  text-align: right;
}

/* Quality preset buttons inside settings modal */
.settings-quality-cluster {
  display: flex;
  gap: 4px;
  flex: 1;
  justify-content: flex-start;
}

.settings-q-btn {
  pointer-events: auto;
  cursor: pointer;
  background: transparent;
  border: 1px solid var(--color-amber-dim);
  color: var(--color-amber-dim);
  font-family: var(--font-mono);
  font-size: 9px;
  letter-spacing: 2px;
  padding: 3px 8px;
  text-transform: uppercase;
  transition: background 0.12s, color 0.12s, border-color 0.12s;
}

.settings-q-btn:hover {
  border-color: var(--color-amber);
  color: var(--color-amber);
}

.settings-q-btn.active {
  background: rgba(245, 166, 35, 0.15);
  border-color: var(--color-amber);
  color: var(--color-amber);
}

.settings-close-row {
  display: flex;
  justify-content: center;
  margin-top: 20px;
}

/* ─── Round 34: Mission ticker (top-left, below log feed) ────────────────────── */

#mission-ticker {
  margin-top: 8px;
  font-family: var(--font-mono);
  font-size: 10px;
  letter-spacing: 1px;
  line-height: 1.7;
  display: none;    /* hidden until mission:start */
  pointer-events: none;
}

#mission-ticker.visible {
  display: block;
}

.mission-header {
  font-size: 9px;
  letter-spacing: 4px;
  color: var(--color-amber-dim);
  margin-bottom: 2px;
}

.mission-desc {
  font-size: 11px;
  letter-spacing: 1.5px;
  color: var(--color-white);
  white-space: nowrap;
}

.mission-progress {
  font-size: 10px;
  letter-spacing: 1px;
  color: var(--color-amber);
}

.mission-reward {
  font-size: 9px;
  letter-spacing: 2px;
  color: var(--color-amber-dim);
}

/* QW8: per-increment flash+scale (was a weak opacity dip) so each kill toward
   the BONUS visibly lands. */
@keyframes mission-pulse {
  0%   { color: #ffffff; transform: scale(1.22); text-shadow: 0 0 9px rgba(255, 214, 130, 0.95); }
  55%  { color: #ffffff; transform: scale(1.0); }
  100% { color: var(--color-amber); transform: scale(1.0); text-shadow: none; }
}

.mission-progress.pulse {
  animation: mission-pulse 0.4s ease;
  transform-origin: left center;
}

/* QW8: cyan completion flash on the ticker the instant the BONUS completes,
   before it fades out 3.5s later. */
@keyframes bonus-complete-flash {
  0%   { color: #44ffee; text-shadow: 0 0 14px rgba(68, 255, 238, 0.95); transform: scale(1.12); }
  100% { text-shadow: none; transform: scale(1.0); }
}
#mission-ticker.bonus-done .mission-desc,
#mission-ticker.bonus-done .mission-progress {
  animation: bonus-complete-flash 0.6s ease;
  transform-origin: left center;
}

/* QW7: THREAT=CRIT slow blink (color/glow set inline by telemetry.js). */
@keyframes threat-crit-blink {
  0%, 100% { opacity: 1; }
  50%      { opacity: 0.45; }
}
.threat-crit {
  animation: threat-crit-blink 0.7s ease-in-out infinite;
}

/* QW7: hull bar critical pulse, toggled by statusBars.js below ~30% hull. */
@keyframes hull-critical-pulse {
  0%, 100% { box-shadow: 0 0 0 rgba(255, 60, 60, 0); }
  50%      { box-shadow: 0 0 9px rgba(255, 60, 60, 0.85); }
}
.hull-critical {
  animation: hull-critical-pulse 0.85s ease-in-out infinite;
}

/* Mission complete / fail banner */
#mission-banner {
  position: fixed;
  top: 50%;
  left: 50%;
  transform: translate(-50%, -50%);
  text-align: center;
  pointer-events: none;
  z-index: 300;
  display: none;
}

#mission-banner.visible {
  display: block;
  animation: mission-banner-in 0.3s cubic-bezier(0.22, 1, 0.36, 1) both;
}

#mission-banner.fading {
  animation: mission-banner-out 0.6s ease forwards;
}

@keyframes mission-banner-in {
  from {
    opacity: 0;
    transform: translate(-50%, calc(-50% - 12px)) scale(0.9);
  }
  to {
    opacity: 1;
    transform: translate(-50%, -50%) scale(1);
  }
}

@keyframes mission-banner-out {
  from { opacity: 1; }
  to   { opacity: 0; }
}

.mission-banner-title {
  font-family: var(--font-mono);
  font-size: 36px;
  letter-spacing: 8px;
  color: var(--color-amber);
  text-shadow: 0 0 24px var(--color-amber), 0 0 8px rgba(245, 166, 35, 0.6);
}

.mission-banner-title.fail {
  color: var(--color-damage);
  text-shadow: 0 0 24px var(--color-damage);
}

.mission-banner-sub {
  font-family: var(--font-mono);
  font-size: 16px;
  letter-spacing: 4px;
  color: var(--color-white);
  margin-top: 8px;
  text-shadow: 0 0 8px var(--color-white);
}

/* ─── Round 35: Hangar/upgrade screen ────────────────────────────────────────── */

#hangar-backdrop {
  position: fixed;
  inset: 0;
  background: rgba(2, 5, 13, 0.88);
  z-index: 600;
  display: flex;
  align-items: center;
  justify-content: center;
  pointer-events: auto;
}

#hangar-backdrop.hidden {
  display: none;
}

#hangar-panel {
  background: rgba(2, 5, 13, 0.97);
  border: 1px solid var(--color-amber-dim);
  min-width: 520px;
  max-width: 640px;
  padding: 28px 36px;
  font-family: var(--font-mono);
  pointer-events: auto;
  box-shadow: 0 0 60px rgba(245, 166, 35, 0.14);
}

.hangar-header {
  display: flex;
  align-items: baseline;
  justify-content: space-between;
  margin-bottom: 20px;
}

.hangar-title {
  font-size: 20px;
  letter-spacing: 8px;
  color: var(--color-white);
}

.hangar-bank {
  font-size: 16px;
  letter-spacing: 3px;
  color: var(--color-amber);
}

.hangar-grid {
  display: grid;
  grid-template-columns: 1fr auto auto auto;
  gap: 6px 16px;
  align-items: center;
}

.hangar-col-header-label,
.hangar-col-header-pips,
.hangar-col-header-cost,
.hangar-col-header-btn {
  font-size: 8px;
  letter-spacing: 3px;
  color: var(--color-amber-dim);
  padding-bottom: 4px;
  border-bottom: 1px solid rgba(168, 116, 16, 0.3);
  margin-bottom: 4px;
}

.hangar-row {
  display: contents;
}

.hangar-col-label {
  display: flex;
  flex-direction: column;
  gap: 2px;
  padding: 6px 0;
}

.hangar-upgrade-label {
  font-size: 11px;
  letter-spacing: 2px;
  color: var(--color-amber);
}

.hangar-effect-desc {
  font-size: 9px;
  letter-spacing: 1px;
  color: var(--color-amber-dim);
}

.hangar-col-pips {
  display: flex;
  align-items: center;
  gap: 4px;
}

.hangar-pips {
  display: flex;
  gap: 4px;
}

.hangar-pip {
  display: inline-block;
  width: 10px;
  height: 10px;
  border: 1px solid var(--color-amber-dim);
  background: transparent;
  flex-shrink: 0;
}

.hangar-pip.filled {
  background: var(--color-amber);
  border-color: var(--color-amber);
  box-shadow: 0 0 4px rgba(245, 166, 35, 0.6);
}

.hangar-col-cost {
  font-size: 10px;
  letter-spacing: 1px;
  color: var(--color-amber-dim);
  text-align: right;
  white-space: nowrap;
  min-width: 72px;
}

.hangar-col-btn {
  display: flex;
  align-items: center;
  justify-content: flex-end;
}

.hangar-buy-btn {
  font-size: 9px;
  letter-spacing: 3px;
  padding: 5px 14px;
}

.hangar-buy-maxed {
  opacity: 0.4;
  cursor: not-allowed;
}

/* ─── Round 37: Hangar ship variant section ──────────────────────────────────── */

.hangar-ship-section {
  font-family: var(--font-mono);
  margin-top: 4px;
}

.hangar-ship-section-header {
  font-size: 8px;
  letter-spacing: 3px;
  color: var(--color-amber-dim);
  padding-bottom: 4px;
  border-bottom: 1px solid rgba(168, 116, 16, 0.3);
  margin-bottom: 8px;
}

.hangar-ship-row {
  display: flex;
  flex-wrap: wrap;            /* allow inline details panel to wrap below */
  align-items: center;
  justify-content: space-between;
  gap: 16px;
  padding: 6px 0;
  border-bottom: 1px solid rgba(168, 116, 16, 0.1);
  cursor: pointer;            /* whole row is clickable for stat sheet */
}
.hangar-ship-row[data-expandable="1"]:hover {
  background: rgba(245, 166, 35, 0.03);
}
.hangar-ship-row.hangar-ship-expanded {
  background: rgba(245, 166, 35, 0.05);
}

.hangar-ship-row:last-child {
  border-bottom: none;
}

.hangar-ship-row.hangar-ship-selected {
  background: rgba(245, 166, 35, 0.04);
}

.hangar-ship-col-label {
  display: flex;
  flex-direction: column;
  gap: 2px;
  flex: 1;
}

.hangar-ship-col-btn {
  display: flex;
  align-items: center;
  justify-content: flex-end;
  min-width: 140px;
}

.hangar-ship-btn {
  font-size: 9px;
  letter-spacing: 2px;
  padding: 5px 12px;
  white-space: nowrap;
}

.hangar-ship-locked {
  opacity: 0.55;
}

.hangar-ship-selected-tag {
  font-size: 9px;
  letter-spacing: 3px;
  color: var(--color-amber);
  padding: 5px 12px;
  border: 1px solid rgba(245, 166, 35, 0.4);
  background: rgba(245, 166, 35, 0.08);
  white-space: nowrap;
}

/* Stat sheet shown when a ship row is clicked. Renders below the row header. */
.hangar-variant-details {
  flex: 1 0 100%;
  margin: 8px 0 6px 0;
  padding: 10px 14px;
  border: 1px solid rgba(245, 166, 35, 0.18);
  background: rgba(245, 166, 35, 0.03);
  display: grid;
  grid-template-columns: 1fr 1fr;
  gap: 4px 24px;
  font-family: var(--font-mono);
  font-size: 11px;
}
.hangar-stat-row {
  display: flex;
  justify-content: space-between;
  letter-spacing: 1px;
}
.hangar-stat-label {
  color: rgba(245, 166, 35, 0.6);
}
.hangar-stat-value {
  color: var(--color-amber);
}
.hangar-variant-ability {
  grid-column: 1 / -1;
  display: flex;
  flex-direction: column;
  gap: 4px;
  margin-top: 6px;
  padding-top: 8px;
  border-top: 1px solid rgba(245, 166, 35, 0.12);
}
.hangar-stat-ability-text {
  color: rgba(245, 200, 100, 0.85);
  font-size: 11px;
  line-height: 1.4;
  letter-spacing: 1px;
}

/* ─── Round 35: Death screen bank panel ──────────────────────────────────────── */

.death-bank-panel {
  display: flex;
  flex-direction: column;
  gap: 4px;
  border: 1px solid rgba(168, 116, 16, 0.35);
  padding: 10px 20px;
  background: rgba(245, 166, 35, 0.04);
}

.death-bank-row {
  display: flex;
  align-items: baseline;
  justify-content: space-between;
  gap: 24px;
}

.death-bank-label {
  font-size: 9px;
  letter-spacing: 3px;
  color: var(--color-amber-dim);
}

.death-bank-amount {
  font-size: 13px;
  letter-spacing: 2px;
  color: var(--color-amber);
}

.death-bank-total {
  font-size: 14px;
  letter-spacing: 2px;
  color: var(--color-white);
  text-shadow: 0 0 6px rgba(245, 166, 35, 0.5);
}

/* ─── Round 39: Death screen bank panel — story row ─────────────────────────── */

/* Single-row story layout: ⊃EARNED → BANK ⊃TOTAL */
.death-bank-row-story {
  display: flex;
  align-items: baseline;
  justify-content: center;
  gap: 10px;
  flex-wrap: wrap;
}

.death-bank-arrow {
  font-size: 12px;
  color: var(--color-amber-dim);
  opacity: 0.7;
}

/* ─── Round 37: Death screen leaderboard rank panel ──────────────────────────── */

.death-rank-panel {
  font-family: var(--font-mono);
  font-size: 11px;
  letter-spacing: 3px;
  text-align: center;
  padding: 8px 20px;
  border: 1px solid rgba(168, 116, 16, 0.35);
  background: rgba(245, 166, 35, 0.04);
}

.death-rank-top1 {
  font-size: 14px;
  letter-spacing: 4px;
  color: var(--color-white);
  border-color: var(--color-amber);
  background: rgba(245, 166, 35, 0.1);
  text-shadow: 0 0 10px rgba(245, 166, 35, 0.7);
  animation: death-rank-pulse 0.8s ease-in-out;
}

.death-rank-made {
  color: var(--color-amber);
  border-color: rgba(245, 166, 35, 0.6);
}

.death-rank-miss {
  color: var(--color-amber-dim);
  border-color: rgba(168, 116, 16, 0.25);
  font-size: 10px;
  letter-spacing: 2px;
}

@keyframes death-rank-pulse {
  0%   { opacity: 0; transform: scale(0.95); }
  60%  { opacity: 1; transform: scale(1.02); }
  100% { opacity: 1; transform: scale(1); }
}

/* ─── Round 39: Death screen secondary navigation row ───────────────────────── */

.death-nav-row {
  display: flex;
  gap: 16px;
  justify-content: center;
  flex-wrap: wrap;
  margin-top: 4px;
}

.death-secondary-btn {
  font-size: 11px;
  letter-spacing: 3px;
  padding: 7px 22px;
  border-color: var(--color-amber-dim);
  color: var(--color-amber-dim);
}

.death-secondary-btn:hover:not(:disabled) {
  background: var(--color-amber-dim);
  color: var(--color-bg);
  border-color: var(--color-amber-dim);
}

/* ─── Round 37: Records panel (best-runs leaderboard) ────────────────────────── */

#records-backdrop {
  position: fixed;
  inset: 0;
  background: rgba(2, 5, 13, 0.88);
  /* Above the death overlay (#ui-overlay goes to z-index 9000 on death) so TOP
     SCORES opens ON TOP of the death screen, but below #initials-overlay (19000)
     which opens from within records. Start screen overlay is only 100, so this
     is still fine there. */
  z-index: 12000;
  display: flex;
  align-items: center;
  justify-content: center;
  pointer-events: auto;
}

#records-backdrop.hidden {
  display: none;
}

#records-panel {
  background: rgba(2, 5, 13, 0.97);
  border: 1px solid var(--color-amber-dim);
  min-width: 480px;
  max-width: 600px;
  padding: 28px 36px;
  font-family: var(--font-mono);
  pointer-events: auto;
  box-shadow: 0 0 60px rgba(245, 166, 35, 0.14);
}

.records-header {
  display: flex;
  align-items: baseline;
  justify-content: center;
  margin-bottom: 20px;
}

.records-title {
  font-size: 20px;
  letter-spacing: 8px;
  color: var(--color-white);
}

.records-empty-state {
  text-align: center;
  font-size: 11px;
  letter-spacing: 4px;
  color: var(--color-amber-dim);
  padding: 20px 0;
  opacity: 0.7;
}

.records-table {
  width: 100%;
  border-collapse: collapse;
  font-family: var(--font-mono);
  font-size: 10px;
  letter-spacing: 1px;
  margin-bottom: 4px;
}

.records-head-row th {
  font-size: 8px;
  letter-spacing: 3px;
  color: var(--color-amber-dim);
  padding: 4px 8px;
  text-align: right;
  border-bottom: 1px solid rgba(168, 116, 16, 0.3);
}

.records-th-rank { text-align: center; min-width: 28px; }
.records-th-score { min-width: 80px; }
.records-th-kills { min-width: 44px; }
.records-th-time  { min-width: 52px; }
.records-th-date  { min-width: 56px; }

.records-row td {
  padding: 5px 8px;
  text-align: right;
  border-bottom: 1px solid rgba(168, 116, 16, 0.12);
  color: var(--color-amber);
  font-size: 10px;
  letter-spacing: 1px;
}

.records-row-empty td {
  color: var(--color-amber-dim);
  opacity: 0.35;
}

.records-rank {
  text-align: center;
  color: var(--color-amber-dim);
  font-size: 9px;
  letter-spacing: 2px;
}

.records-score {
  color: var(--color-amber);
  font-size: 11px;
}

.records-kills {
  color: var(--color-amber-dim);
}

.records-time {
  color: var(--color-amber-dim);
}

.records-date {
  color: var(--color-amber-dim);
  font-size: 9px;
}

/* Rank #1 row gets emphasis */
.records-row-1 td {
  color: var(--color-white);
}

.records-row-1 .records-rank {
  color: var(--color-amber);
}

.records-row-1 .records-score {
  color: var(--color-white);
  text-shadow: 0 0 6px rgba(245, 166, 35, 0.5);
}

.records-empty-cell {
  font-size: 12px;
  opacity: 0.3;
}

/* ─── Round 43: Records tab toggle ──────────────────────────────────────────── */

.records-tab-row {
  display: flex;
  gap: 0;
  margin-top: 12px;
  margin-bottom: 2px;
  border-bottom: 1px solid rgba(168, 116, 16, 0.3);
}

.records-tab-btn {
  background: transparent;
  border: none;
  border-bottom: 2px solid transparent;
  color: var(--color-amber-dim);
  font-family: var(--font-mono);
  font-size: 10px;
  letter-spacing: 3px;
  padding: 6px 18px;
  cursor: pointer;
  text-transform: uppercase;
  transition: color 0.12s, border-bottom-color 0.12s;
  outline: none;
  margin-bottom: -1px;
}

.records-tab-btn:hover {
  color: var(--color-amber);
}

.records-tab-active {
  color: var(--color-amber);
  border-bottom-color: var(--color-amber);
}

/* ─── Round 43: Global rank on death screen ──────────────────────────────────── */

.death-global-rank {
  color: var(--color-amber);
  border: 1px solid var(--color-amber);
  font-size: 14px;
  letter-spacing: 4px;
  padding: 8px 20px;
  margin-bottom: 6px;
  text-shadow: 0 0 10px rgba(245, 166, 35, 0.6);
  animation: death-rank-pulse 0.5s ease both;
}

/* ─── Round 43: Initials entry overlay ───────────────────────────────────────── */

#initials-overlay.hidden {
  display: none !important;
}

#initials-overlay {
  z-index: 19000;
}

/* .menu-focused is already defined globally (amber border + dark text) */
/* Slot uses it for the active letter */

/* ─── Cinematic intro: menu suppression ──────────────────────────────────────── */

/* While the intro dolly is running the overlay keeps pointer-events:none and
   the start-screen content is hidden so the user can't click LAUNCH mid-dolly. */
#ui-overlay.intro-active {
  /* keep the background scrim visible but content is hidden */
  pointer-events: none !important;
}

#ui-overlay.intro-active #start-screen {
  opacity: 0;
  pointer-events: none !important;
  /* scale+opacity will be driven by JS during reveal; start invisible */
  transform: scale(0.92);
}

/* ─── Holographic terminal skin for start screen ─────────────────────────────── */

/* The start-screen picks up these styles once intro-active is removed.
   We apply them via a persistent class added by titleIntro.js on reveal. */
#start-screen.terminal-skin {
  position: relative;
  /* Amber glow border mimicking a CRT bezel */
  border: 1px solid rgba(245, 166, 35, 0.55);
  box-shadow:
    0 0 0 1px rgba(245, 166, 35, 0.15),
    0 0 24px rgba(245, 166, 35, 0.18),
    inset 0 0 40px rgba(245, 166, 35, 0.06);
  border-radius: 2px;
  /* Slight backdrop darkening for contrast */
  background: rgba(2, 5, 13, 0.72);
  padding: 32px 40px;
  overflow: hidden;
  /* Subtle scanline texture via repeating-linear-gradient */
  background-image:
    repeating-linear-gradient(
      0deg,
      transparent,
      transparent 3px,
      rgba(0, 0, 0, 0.08) 3px,
      rgba(0, 0, 0, 0.08) 4px
    );
  background-color: rgba(2, 5, 13, 0.72);
}

/* Corner bracket chrome — absolute-positioned pseudo-elements on the terminal frame */
#start-screen.terminal-skin::before,
#start-screen.terminal-skin::after {
  content: '';
  position: absolute;
  width: 20px;
  height: 20px;
  border-color: var(--color-amber);
  border-style: solid;
  opacity: 0.7;
}

/* Top-left corner */
#start-screen.terminal-skin::before {
  top: 8px;
  left: 8px;
  border-width: 2px 0 0 2px;
}

/* Bottom-right corner */
#start-screen.terminal-skin::after {
  bottom: 8px;
  right: 8px;
  border-width: 0 2px 2px 0;
}

/* The title glows harder inside the terminal frame */
#start-screen.terminal-skin .ui-title {
  text-shadow:
    0 0 12px rgba(225, 245, 238, 0.55),
    0 0 30px rgba(245, 166, 35, 0.25);
}

/* ─── Terminal power-on flicker ──────────────────────────────────────────────── */

@keyframes terminal-flicker-anim {
  0%   { opacity: 0.2; filter: brightness(3); }
  10%  { opacity: 1.0; filter: brightness(1.5); }
  18%  { opacity: 0.4; filter: brightness(0.8); }
  25%  { opacity: 1.0; filter: brightness(1.2); }
  35%  { opacity: 0.7; filter: brightness(1.0); }
  45%  { opacity: 1.0; filter: brightness(1.0); }
  55%  { opacity: 0.85; filter: brightness(1.1); }
  70%  { opacity: 1.0; filter: brightness(1.0); }
  100% { opacity: 1.0; filter: brightness(1.0); }
}

#start-screen.terminal-flicker {
  animation: terminal-flicker-anim 0.7s ease-out both;
}

/* Mobile: keep terminal skin readable on small screens */
@media (max-width: 480px) {
  #start-screen.terminal-skin {
    padding: 20px 16px;
    border: none;
    box-shadow: none;
    background-image: none;
  }
  #start-screen.terminal-skin::before,
  #start-screen.terminal-skin::after {
    display: none;
  }
}

/* ─── Ace rival: off-screen tracker arrow ────────────────────────────────── */

#ace-arrow {
  pointer-events: none;
  z-index: 95;
}

.ace-arrow-pip {
  position: fixed;
  pointer-events: none;
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 2px;
}

.ace-arrow-svg {
  display: block;
  filter: drop-shadow(0 0 6px #ff3030);
  transition: none;
}

.ace-arrow-label {
  font-family: monospace;
  font-size: 8px;
  letter-spacing: 1.5px;
  color: #ff3030;
  text-shadow: 0 0 5px #ff3030;
  white-space: nowrap;
  text-align: center;
  pointer-events: none;
}

/* ─── Ace rival: arrival callout + kill banners ──────────────────────────── */

#ace-arrival-banner,
#ace-kill-banner {
  pointer-events: none;
}

#ace-arrival-title {
  transform-origin: center;
}

#ace-kill-title {
  transform-origin: center;
}
